Anyone notice the jet intake on the front of the hull, and the prop pusher engines on the back???

Anyone notice the jet intake on the front of the hull, and the prop pusher engines on the back?

Homeworld concept art ✤ || CHARACTER DESIGN REFERENCES | キャラクターデザイン | çizgi film…

Homeworld concept art ✤ || CHARACTER DESIGN REFERENCES | キャラクターデザイン | çizgi film…

concept ships: Halo: Reach concept ships by Isaac Hannaford join us http://pinterest.com/koztar/

Nave conceptual, videojuego "Halo: Reach" por Isaac Hannaford / Concept spaceship, "Halo: Reach" videogame by Isaac Hannaford

dropship

Mother of all concept ship photodumps. (MORE AT THE LINK!)

concept ships: Halo: Reach concept ships by Isaac Hannaford

Clean renders from Halo: Reach by super versatile artist Isaac Hannaford. Looks like digital tablet painting over some modeling.

I liked a lot of things about Homeworld: Deserts Of Kharak, but the thing I liked most was just how awesome the game’s unit design (and overall aesthetic) was.

The Art Of Homeworld: Deserts Of Kharak

Short range/fast cargo - ArtStation - Homeworld: Deserts of Kharak, Victor Kam

ArtStation - TURTLE personel carrier, Vitaliy Vostokov

Modifide transport (Original info: UAC "Meganeura" Heavy Transport designed to get combat vehicles into the fight quickly. Used by the Eastern Republic.

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