Cyberpunk spaceship

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Shana reclined in her captain's chair, the soft hum of the spacecraft's systems surrounding her like a familiar lullaby. She had spent years in this cockpit, navigating the stars, yet tonight felt different. The green glow of the control panels cast an eerie light, reflecting off her vibrant hair as she monitored the data streams. The vast expanse of space stretched beyond the viewport, but her attention was fixed on a series of encrypted messages she had intercepted. They pointed to an unch... Cyberpunk Spaceship, Cyberpunk Interior Design, Cyberpunk Interior, Scifi Interior, Spaceship Interior, Space Ships Concept, Space Ship Concept Art, Mythical Creatures Fantasy, Cyberpunk Aesthetic

Shana reclined in her captain's chair, the soft hum of the spacecraft's systems surrounding her like a familiar lullaby. She had spent years in this cockpit, navigating the stars, yet tonight felt different. The green glow of the control panels cast an eerie light, reflecting off her vibrant hair as she monitored the data streams. The vast expanse of space stretched beyond the viewport, but her attention was fixed on a series of encrypted messages she had intercepted. They pointed to an…

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a futuristic vehicle is flying through the air

Militech Manitcore AV concept design for Cyberpunk 2077 My Instagram: https://www.instagram.com/benandrewsart/ In game model by Paul Dalessi https://www.artstation.com/neuro Art direction: Pawel Mielniczuk https://www.artstation.com/blooddragon

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two people are standing in the middle of a field with large billboards above them

Some quite different explorations and ideations I worked on waaay before Phantom Liberty took its shape. A much more agricultural direction! Art direction: Paweł Mielniczuk

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a large yellow and red object in the air

This past July, as an attempt to get better at concepting and at committing to actually finishing stuff, I challenged myself to do daily ship/space concept sketches each day! It was massively intense and hard, and though there was days where I definitely wasn't feeling it, I am mostly pretty happy with the results. All made in blender (except a couple in fusion), and rendered with octane. Heavy reliance on kitbashing (just stuff I already had lying around, I try not to use specific kitbash…

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